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3D Cityscape

Create repeatable city, sky and traffic scenes using a seed.

How to use

  1. Set the seed, building count, density and heights.
  2. Choose time of day and enable clouds, sun, traffic and pedestrians.
  3. Configure camera, fog and window lighting.

Things to check

Not real city or traffic data; high object counts affect WebGL performance.

Property reference

Select the module in the editor to change its settings. Technical identifiers below are kept unchanged for reference; some advanced fields are stored as structured data rather than separate controls.

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autoRotate

Enables or disables the associated behavior or visible element. Check the result in presentation preview.

boolean
autoRotateSpeed

Controls movement speed, duration or delay. Units are shown in the editor control; test timing in presentation mode.

number
buildingCount

The associated element count or extent. Increasing it can require more space and rendering work.

number
buildingDensity

Sets the associated effect intensity or visibility. Stay within the editor allowed range.

number
cloudCount

The associated element count or extent. Increasing it can require more space and rendering work.

number
cloudSpeed

Controls movement speed, duration or delay. Units are shown in the editor control; test timing in presentation mode.

number
cycleDuration

Controls movement speed, duration or delay. Units are shown in the editor control; test timing in presentation mode.

number
dayNightCycle

Enables or disables the associated behavior or visible element. Check the result in presentation preview.

boolean
enableZoom

Enables or disables the associated behavior or visible element. Check the result in presentation preview.

boolean
fogAmount

Sets the associated effect intensity or visibility. Stay within the editor allowed range.

number
gridSize

Changes the associated element dimension or spacing. Follow the editor unit and check overflow or cropping.

number
maxBuildingHeight

Changes the associated element dimension or spacing. Follow the editor unit and check overflow or cropping.

number
minBuildingHeight

Changes the associated element dimension or spacing. Follow the editor unit and check overflow or cropping.

number
pedestrianCount

The associated element count or extent. Increasing it can require more space and rendering work.

number
pedestrianSpeed

Controls movement speed, duration or delay. Units are shown in the editor control; test timing in presentation mode.

number
seed

The city generation seed. Identical seed and settings recreate the same layout.

number
showCity

Enables or disables the associated behavior or visible element. Check the result in presentation preview.

boolean
showClouds

Enables or disables the associated behavior or visible element. Check the result in presentation preview.

boolean
showPedestrians

Enables or disables the associated behavior or visible element. Check the result in presentation preview.

boolean
showSun

Enables or disables the associated behavior or visible element. Check the result in presentation preview.

boolean
showTraffic

Enables or disables the associated behavior or visible element. Check the result in presentation preview.

boolean
skyOnlyRotate

Enables or disables the associated behavior or visible element. Check the result in presentation preview.

boolean
starCount

The associated element count or extent. Increasing it can require more space and rendering work.

number
starSize

Changes the associated element dimension or spacing. Follow the editor unit and check overflow or cropping.

number
sunElevation

Changes the associated element dimension or spacing. Follow the editor unit and check overflow or cropping.

number
timeOfDay

Chooses day, night, blue-hour or sunset atmosphere.

'day' | 'night' | 'blue-hour' | 'sunset'
trafficCount

The associated element count or extent. Increasing it can require more space and rendering work.

number
trafficSpeed

Controls movement speed, duration or delay. Units are shown in the editor control; test timing in presentation mode.

number
vehicleColor

Sets the color of the associated element or surface. Use the color picker and check text contrast.

string
vehiclePalette

The color palette used for city vehicles.

'mixed' | 'corporate' | 'taxi'
vehicleStyle

Selects appearance or movement style for the associated element. Valid choices are provided in the module editor.

'mixed' | 'sedan' | 'van'
verticalAlign

Sets the associated element alignment, placement or direction; preview it within the content area.

CityScapeVerticalAlign
windowColor

Sets the color of the associated element or surface. Use the color picker and check text contrast.

string
windowIntensity

Sets the associated effect intensity or visibility. Stay within the editor allowed range.

number